Flame Arrow

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Flame Arrow
Missiles: 1 / 4 levels
Damage: 4d6
Type: Fire
Limit: 10
Multi Target: No
Save: No
SR: Yes
Immunity: Fire

Pure Bonus

Missiles: 1 / 4 levels
Damage: 4d6
Type: Fire
Limit: 12
Multi Target: No


Flame Arrow: The caster launches 1 conjured fiery arrow at the target creature for every 4 caster levels. Each arrow does 4d6 points of fire damage.

The spell Flame Arrow has been modified:

  • The reflex save has been removed. So the arrows are no longer dodgeable.
  • Pure casters gain 2 additional arrows (max. 12 arrows).








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