Climbing System

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We have built a functional Climbing System! Many places now allow characters to attempt to climb, scale, hook there way up to restricted areas! The chance of success is based on Class, level, dexterity, special items, and character weight. Chances are also influenced by the type of climbing, surface material, difficulty, conditions, distance, and so on!

Rogue levels are the most effective for climbing. Assassin, Ranger, Barbarian, and Druid levels also help. Other classes have moderate chances of success when not overburdened.